Siena version 2.01F	12th January 1998
-------------------	-----------------
 o  Remapped the scancodes from the 3a to the Siena, so the keys work
    as described.

Siena version 2.00F	6th January 1998
-------------------	----------------
 o  Ported the game to the Psion Siena.
 	- Dialogs reformatted
	- Screen size altered
	- Help text reformatted
	- Title screen altered
	- Status display altered.  Tried using a "floating" display, but it
	  looked horrible. :-)
	- Digital sound removed
	- Infoprint messages shortened
	- Map screen altered
    Still runs at up to 12fps, at least on my 3a.

Version 2.00F		5th January 1998
-------------		-----------------
 o  Rewrote part of the game engine in C, resulting in much faster gameplay.
    Now runs at up to 12fps, making it extremely playable.
 o  Added optional digital sound effects.
 o  Game screen does not "wrap round" - ie. you can't see one side of the
    level when you're at the other.
 o  Fixed bug that occurred when the ini file was corrupted, and added some
    robustness to the writing of the high score table and ini file.
 o  Rewrote some of the help screens and part of the manual.
 o  Changed score table menus and added "Reset scores" and a
    "Return to title" options.
 o  The game now pauses properly when you switch to another task.
 o  Shifted functions between JumpyX.OPA and Classic.OPO so add-on packs
    are more effective.  Means that future add-ons won't work with 1.00
    versions, but the user will be warned about this.  Old reg codes still
    work.

Version 1.00F		28th December 1997
-------------		------------------
 o  Changed font on level loading screen, so that the screen code is
    more readable.

Version 1.00A		10th December 1997
-------------		------------------
 o  Initial release
